Hecarim deals magic damage to nearby enemies for a short duration. Abilities. Hecarim should be content to power clear camps and play for his 2 item spike of Trinity Force Sterak's Gage. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, … Kai'Sa ability in LoL, Supercharge, at MOBAFire - premiere League of Legends strategy build guides and tools. Reaper Hecarim Skin Spotlight. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. Hecarim appears as Elderwood Hecarim instead of Original Hecarim due to the skin being best suited for the Elderwood origin in his kit. Patch 10.15 Q damage ratio … A monstrous fusion of man and beast, cursed to ride for eternity, Hecarim revels in slaughter and crushing souls beneath his armored hooves. Bonus movement speed stacking changed to additive from multiplicative. This category contains subcategories, pages, and files relating to or featuring the champion Hecarim. The betrayed may cry out in blood to be avenged, but Kalista only answers those whose cause she deems worthy of her skills. Conqueror This rune allows for Hecarim to just jump straight into fights and kill everybody. Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 32 / 34 / 36 / 38 / 40. Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed. Active: Hecarim is temporarily ghosted and gains bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over 3 seconds. League of Legends is a 2009 multiplayer online battle arena video game developed and published by Riot Games.Inspired by a modified version of Warcraft III called Defense of the Ancients, Riot's founders sought to develop a stand-alone game in the same genre.Since its release in October 2009, the game has been free-to-play, and is monetized through purchasable character customization. Active: Hecarim summons spectral riders and dashes with displacement immunity in the target direction with them, dealing magic damage to and revealing all enemies in their path for 2.5 seconds. W. Active: Hecarim becomes ghosted and gains 25% − 75% (based on time active) bonus movement speed for 4 seconds. Healing cap against minions/monsters increased to 90 / 120 / 150 / 180 / 210 from 60 / 90 / 120 / 150 / 180. Skulls, the color blue, spiky armor, and more skulls. Devastating Charge resets Hecarim's basic attack timer and can critically strike for (75% + 35%) AD bonus physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages. Cooldown begins after the empowered attack is used or times out. If the target remains nearby during Hecarim's dash, they're knocked back 250 − 450 (based on distance traveled) units, stunned for 0.25 seconds, and dealt modified physical damage, increased by 0% − 100% (based on distance traveled), ending the ability in the process. Mana cost reduced to 20 / 23 / 26 / 29 / 32 from 24 / 26 / 28 / 30 / 32. Mana cost reduced to 24 / 26 / 28 / 30 / 32 from 24 / 28 / 32 / 36 / 40. Damage amplification per stack reduced to 5% from 10%. The slow's strength cannot be reduced and is based on how far the affected units are from Hecarim, having no slow at all from very close range. If you believe that you can push an advantage early build Mercury's Treads or Plated Steelcaps early on. 1 Lore 2 Abilities 3 Patch History 4 Additional Content 4.1 Champion Information 4.2 Related Lore 4.3 Skin Release 4.4 Other Skarner is a champion in League of Legends. Passive. Hecarim is also the knight who betrayed and murdered Kalista, turning her into a spirit of vengeance. Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16. But as flesh gave way, she was left with naught but the blazing fires of retribution--an undying spirit of vengeance.Kalista's description in Legends of Runeterra. Active: Hecarim surrounds himself with the spirit of dread for 4 seconds, dealing magic damage to nearby enemies every second. Although born to one of the most revered families of northern Navori, it was his father’s role as the Eye of Twilight that set his destiny in the Kinkou Order. Hecarim is healed for 20% of the damage these enemies take from any source.Hecarim cannot heal more than 90/120/150/180/210 Health from minions or monsters. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, … In the current meta, there are two viable rune setups for Hecarim mid, the first being Conqueror and the second being Phase Rush For the Conqueror setup, the one I personally use, you need to run the following. Hecarim gains increasing Movement Speed and can move through units for a short duration. Active: Hecarim cleaves his glaive around himself, dealing physical damage to nearby enemies, reduced to 60% against minions. This is a teaser spotlight of High Noon Hecarim with ingame gameplay! Maximum base damage reduced to 90 / 150 / 210 / 270 / 330 from 90 / 160 / 230 / 300 / 370. Hecarim gains increasing movement speed for a short duration. The wave of spectral riders travels through Onslaught of Shadows's full length, regardless of where Hecarim himself stops. Knockback distance changed to 250 - 450 from 300. Minimum base damage reduced to 35 / 65 / 95 / 125 / 155 from 45 / 75 / 105 / 135 / 165. We shall pierce their treasonous hearts!Kalista In life, she was a general, a protector, a hero. Hecarim cleaves nearby enemies, dealing physical damage. 1 Champion Spotlight 2 Recommended Items 3 Tips 4 Tricks 5 References Playing As Hecarim Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Base damage increased to 60 / 95 / 130 / 165 / 200 from 50 / 85 / 120 / 155 / 190. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, … Hecarim is an armored colossus who charges from the Shadow Isles at the head of a deathly host of spectral horsemen to hunt the living. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages. League Of Legends Hecarim Gameplay. Minimum base damage reduced to 45 / 75 / 105 / 135 / 165 from 45 / 80 / 115 / 150 / 185. He can be built for any situation. Mana cost changed to 24 / 28 / 32 / 36 / 40 from 25 at all ranks. The healing cap against minions accounts for every single one regardless of how many are present and/or affected by, The bonus attack range stacks additively with. Base damage increased to 55 / 90 / 125 / 160 / 195 from 50 / 85 / 120 / 155 / 190. Mana cost increased to 32 / 34 / 36 / 38 / 40 from 20 / 23 / 26 / 29 / 32. Hecarim Tank Build Enemies within range of where Hecarim stops are also made to flee from him for 0.75 − 2 (based on distance traveled) seconds, also gradually slowing them by up to 99% over the duration. Our authors will teach you which items to build, runes to select, tips and tricks for how to how to play Hecarim, and of course, win the game! Collision updated to be more responsive when hitting enemies. No mortal army can withstand the might of the Shadow Isles." Movement speed increased to 345 from 320. The buff increases the damage of Rampage by 5% and reduces the base cooldown by 1, up to a 10% damage increase and a reduction in 2 seconds of the base cooldown at two stacks. Hecarim cleaves nearby enemies dealing physical damage. Spectral rider base damage increased to 150 / 250 / 350 from 100 / 200 / 300. While in effect, Hecarim's next basic attack is empowered to become uncancelable, gain 50 − 250 (based on distance traveled) bonus range, and cause him to dash towards the target's direction. Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 1, 7, and 8 [So long as the Black Mist exists, he will be reborn indefinitely]), Skilled in virtually every form of combat and warfare known to man, Skilled glaive wielder, Fear Manipulation, Madness Manipulation (Type 3), Soul absorption, Summoning (Spectral soldiers), Teleportation (Via the Black Mist) Devastating Charge's duration is paused during Onslaught of Shadows. Base damage increased to 60 / 102 / 144 / 186 / 228 from 55 / 95 / 135 / 175 / 215. Hecarim's ultimate ability can 'hit' several enemies so it can be used on an escaping enemy team up a lane to do damage and stop their desired movement. Warpath's bonus attack damage will adjust itself to any temporary movement speed buffs and debuffs Hecarim is affected by ( Youmuu's Ghostblade, Song of Celerity, Ghost, Randuin's Omen, Wither ). Base damage increased to 45 / 80 / 115 / 150 / 185 from 40 / 75 / 110 / 145 / 180. His ability is based on his League of Legends ability Spirit of Dread and was renamed to Spirit of Life. Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed. Hecarim himself will only move to … Hecarim gains Health equal to a percentage of any damage those enemies suffer. Bonus attack damage value check frequency increased to every 0. The most recent one was released on 24 November 2020. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, … Download the League app to stay connected to friends and the latest game and esports news. Hecarim is healed for 30% of the damage these enemies take from any source. Devastating Charge deals more damage based on the distance traveled. 64px. Stacking cooldown reduction effect removed. Hecarim Build Guide for League of Legends. Base damage reduced to 50 / 85 / 120 / 155 / 190 from 60 / 95 / 130 / 165 / 200. Take your favorite fandoms with you and never miss a beat. Q. Rampage. Warpath. Can't display this ability in video format. Hecarim cannot heal more than 90/120/150/180/210 Health from minions or monsters. Base magic resistance reduced to 32 from 32. Innate: Hecarim gains bonus attack damage equal to 12% − 24% (based on level) of his bonus movement speed. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror. Hecarim deals 80/120/160/200/240 (+80% bonus Ability Power) magic damage over 4 seconds to all nearby enemies. Hecarim summons spectral riders and charges forward, dealing magic damage in a line. A full detailed page about Hecarim Abilities. Base attack damage increased to 59 from 56. Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed. Initial bonus movement speed increased to 25% from 0%. Hecarim cleaves nearby enemies dealing physical damage. Base damage increased to 55 / 95 / 135 / 175 / 215 from 55 / 90 / 125 / 160 / 195. https://leagueoflegends.fandom.com/wiki/Hecarim/LoL?oldid=3238455. Hecarim gains health equal to a percentage of any damage those enemies suffer. Hecarim turned to the crippled, cowering commander and uttered a chilling statement: "This is merely the beginning. Abilities. Find detailed information about every Hecarim Abilities, videos, cooldowns, base stats, mana costs and much more. An enigma to the spirit realm, as well as the mortal world, Shen belongs to neither. Hecarim deals 80/120/160/200/240 (+80% Ability Power) magic damage over 4 seconds to all nearby enemies. Healing changed to 20% at all ranks from 10 / 15 / 20 / 25 / 30. While Spirit of Dread is active, Hecarim is healed for 30% of the damage taken by enemies from any source within the area, capped from minions and monsters. Bonus movement speed stacking changed to multiplicative from additive. Welcome to the League of Legends Champion Spotlight. Champion guides for the League of Legends champion Hecarim.Find the best Hecarim build guides for S11 Patch 11.5. League of Legends Wiki is a FANDOM Games Community. Hecarim is the Knight Commander of the spectral riders of the former Iron Order who were caught in the Ruination of the Blessed Isles, meaning he is between 1050-1100 years old. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his... See More. The way to play Hecarim is to be permanently checking your lanes. Hecarim gains Health equal to a percentage of any damage those enemies suffer. Abilities [] Lore []. While Hecarim is charging, his next basic attack gains 150 bonus range, knocks back his target 250 / 450 units, and deals physical damage. (Creds - YT/SkinSpotlights) #8 Classic Hecarim (OK) Classic Hecarim, the original Shadow of War that we all know and love. If Hecarim damages at least one enemy with Rampage, he gains a buff for 8 seconds, stacking up to two times, with the duration refreshing on subsequent damaging hits. Abilities Lore . Damage to minions increased to 66% from 50%. Active: Hecarim summons spectral riders and charges forward, dealing magic damage to enemies hit. Cast this during a large fight to maximize Hecarim's survivability. Hecarim releases a shockwave at the end of his charge, causing nearby enemies to flee from him for 0.75 to 2 seconds (increases by charge distance). This video shows all of Hecarim's abilties. If you're really spicy you can also consider Ionian Boots of Lucidity. Trample your enemies as Hecarim, the Shadow of War. Base attack damage reduced to 58 from 61. Hecarim has 9 skins (10 including classic). This is Hecarim in all of his four-legged, creepy … Bonus attack damage increased to 15 / 17. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. A specter of wrath and retribution, Kalista is the undying spirit of vengeance, an armored nightmare summoned from the Shadow Isles to hunt deceivers and traitors.